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Ann: DXScene 2.00 for Lazarus (Windows and Mac OS X)
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Topic: Ann: DXScene 2.00 for Lazarus (Windows and Mac OS X) (Read 4008 times)
Eugene Kryukov
New member
Posts: 15
Ann: DXScene 2.00 for Lazarus (Windows and Mac OS X)
«
on:
June 07, 2009, 04:39:00 pm »
KSDev (
http://www.ksdev.com
) released its new product - DXScene for Lazarus 0.9.27.x(Windows,Mac OS X)!
DXScene is 3D hardware accelerated graphics library Delphi/C++ Builder/Lazarus.
* Hardware accelerated graphics on Windows and Mac OS X
* 3D and 2D graphical editor integrated in IDE
* Powerful 3D layer containing items such as Cube, Sphere, Cone, Plane, Mesh, free Camera and Lights
* Mesh object have WPF mesh data format and 3DS, MD3 file export tool
* Powerful 2D vector engine like Adobe Flash or Microsoft WPF includes high quality shapes and controls like window, label, button, checkbox, textbox and more
* Advanced GUI engine - window, button, textbox, numberbox, memo, anglebox, list box and much much more
* Advanced skinning engine based on vector graphics styles. Cool exists styles - Dark, Modern, Vista.
* DXScene can be used to create hardware accelerated 2D applications with cool animation like CoverFlow, layer and more
* Easy to use time-based animation and transition effects
* Layered windows, Jpeg, Png, Tiff and Gif format read/write support, fast thumbnail creation
* Realtime mode for games and realtime simulations
* DXScene can be used as development tools for SCADA, GIS, CAD and KIOSK applications
* Physics simulation using Newton Game Dynamics
* Cross-platform solution available on Microsoft Windows and Apple Mac OS X
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