GLCube1.TurnAngle := GLCube1.TurnAngle + deltaTime * 100;
Identifier not found "GLCube1"
unit Cubespin;{$mode objfpc}{$H+}interfaceuses Classes, SysUtils, LResources, Forms, Controls, Graphics, Dialogs, GLScene, GLWin32Viewer, GLCadencer, EditBtn, GLThorFX;type { TForm1 } TForm1 = class(TForm) GLCadencer1: TGLCadencer; GLCamera1: TGLCamera; GLLightSource1: TGLLightSource; GLScene1: TGLScene; GLSceneViewer1: TGLSceneViewer; procedure GLCadencer1Progress(Sender: TObject; const deltaTime, newTime: Double); procedure GLCube1Progress(Sender: TObject; const deltaTime, newTime: Double ); procedure GLThorFXManager1CalcPoint(Sender: TObject; PointNo: integer; var x: single; var y: single; var z: single); private { private declarations } public { public declarations } end; var Form1: TForm1; implementation{ TForm1 }procedure TForm1.GLCadencer1Progress(Sender: TObject; const deltaTime, newTime: Double);beginend;procedure TForm1.GLCube1Progress(Sender: TObject; const deltaTime, newTime: Double);begin GLCube1.TurnAngle := GLCube1.TurnAngle + deltaTime * 100;end;procedure TForm1.GLThorFXManager1CalcPoint(Sender: TObject; PointNo: integer; var x: single; var y: single; var z: single);beginend;initialization {$I cubespin.lrs}end.
GLCube1 := TGLCube.Create;
GLCube1.Free;
First off, I guess HI! My registration e-mail isn't arrived yet, so I'm posting as guest.